"Upset" - a GMTK 2021 submission

The dead are upset ... someone stole their tombstones and littered them on the graveyard.  Was it you?  Who knows!

Quick, JOIN them TOGETHER before the upset dead catch you.

How to play

Moving: Arrow keys or WASD
Drop stone to speed up: Space key

Collect each tombstone and return it to it's grave to make the dead return to their grave for their well deserved rest.

Changelog

1.2.0

  • Game restarts at current level
  • Undead audio now positional

Assets

Audio effects, Graphics and Coding: Currit Games

Font: Adobe Source Sans 3

Background music: Wrapped in dreams - base track 02 by Frankum

Tools used

  • Aseprite - Animated sprite editor & pixel art tool
  • Godot - Game engine
  • Audacity - Sound editing and recording
StatusReleased
PlatformsWindows, Linux, HTML5
Release date Jun 13, 2021
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCurrit Games
GenrePlatformer
Made withAudacity, Godot, Aseprite
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

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Click download now to get access to the following files:

upset-1.2.0-linux.zip 18 MB
upset-1.2.0-windows.zip 18 MB

Comments

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(1 edit)

I like the idea of returning them to their graves rather than fight them. And if you had fun making it I'd recommend continuing to develop it further. I got to level 5 but one grave stone didn't spawn or I couldn't find it.

One thing I'd suggest is something to prevent zombies from grouping as it makes it trivial to avoid them. I was able to complete every level without dropping the stones since I just kept my distance from the mob.

That's a good suggestion!  I could either make the undead keep their distance or - given I have levels with obstacles - use different pathing solutions for them.  Also thanks for playing!

Very cool game! I would suggest creating the maps a little bit smaller since most of the time the player is walking without many challenges (usually the peak to avoid zombies are near the rocks and near the holes, not on the trajectory). I think it's a nice concept that can be expanded with the addition of different obstacles and stuff that challenges the player to avoid. Congratulations!

(1 edit)

Very cool concept. The theme is satisfied and the execution is very good. You could work on the graphics a bit, but that's just a minor thing. There are two things I would change though:

  • Make it possible to walk on the graves because it is really frustrating if you get stuck on them
  • The Pathways look like walls in the first few minutes i thought i cannot walk on them

Otherwise a great game, it could be an amazing mobile game if done righ

(1 edit)

Thanks for the feedback!  I removed the pathways for now and replaced it with some dirt patch generation.

Not being able to walk over the graves is by design: otherwise one would further upset the undead and they are fine obstacles making it a bit more complicated to navigate with many graves.

Graphics ... yeah, I wish I'd be a better artist.  But they are easily exchanged.